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Escape room

Escape Room Etiquette

Whether you've booked an escape room game yourself or are invited to play, there are certain do's and don't when it comes to general behaviour.
2021.06.28.

Whether you've booked an escape room game yourself or are invited to play, there are certain do's and don't when it comes to general behaviour. The general idea behind this being that all the players can get alone as well as ensure that the game is played for maximum enjoyment. though most if not all of these are just plain old fashioned common sense, this does appear to be in short supply these days. 

If The Sticker Says "Do Not Touch", Then Don't Touch!

Everyone who runs an escape room game will know why this issue is placed first on the list. Though it might be obvious to anyone with a single working brain cell, you'd be surprised as to how many people will try and get inside things that are not part and parcel of the game. Electrical outlets, light switches, music players, speakers and a host of other items are off-limits for a practical reason. We have even come across players armed with screwdrivers intent on undoing light fixtures, which could result in a severe accident. Others will happily spend 15 minutes peeling off the sticker for some unknown reason. 

Don't Destroy Stuff

If the games master makes a point of saying that there's nothing under the floor or hidden in the ceiling, then he's not telling you this as a hint for a clue. He's trying to say that there's no point in looking in these places. in the same manner, we can never understand why a player feels they have to break the floor tiles or ruin the ceiling. Going full retard is not going to help solve the puzzles or find any clues. Also, why use any excessive force at all? If the key doesn't open the lock, smashing it will not make it magically become the correct key. Don't force it, if it doesn't fit or function, then you need to look for another one that does fit comfortably. It's not rocket science. Keep in mind that breaking stuff can hold up the gameplay as we need to find a replacement and this may even result in being unable to finish the room. And all because some player didn't listen to the rules at the beginning.

Don't Flip Over The Furniture or Climb on it

Once again we're talking about being destructive for destruction's sake. Tipping over the furniture is not going to reveal anything. Also, don't go climbing all over the furniture. Often it's not built to withstand the human weight. As a given everything you need to play the game successfully will be at hand. 

Don't Come to Play Drunk

It doesn't matter if we're talking about drink or drugs, they will each cause brain impairment and stop you from completing the escape room, or maybe even understanding any of the puzzles or clues. On the whole, most escape room games will require a sharp mind that's fully in focus. It's always better to play sober and then celebrate by getting smashed later. In truth, we have never heard of a single escape room that will let you play if you're not totally sober. There's a good chance if you turn up high or smashed you'll be turned away and lose your deposit at the same time.

Stay Off Your Phone

Depending on the individual escape room game policy, some may not let players better the room with a phone. But if they let you, then please leave it well alone during the course of the game. The reason is that someone on the phone will disrupt both the gameplay and the immersive element of the narrative. if you really have to take that call, then excuse yourself and leave the room completely so that you're not disturbing the other players.

Another point is to refrain from taking photos or videos within the room and of the puzzles and clues. These will only be a spoiler for others who have not yet played. It might even be written in the terms of service that this is prohibited and will see you unceremoniously kicked out without the possibility of any refund. Just don't do it.  

Don't Steal Stuff

Why does anyone even have to write such a thing? Unless your parents were super failing in your upbringing, then stealing is a universal no-no. So, don't pocket a clue because you think it will look cool on a shelf in your apartment. Also, taking stuff will cause the games to slow down as replacements need to be found. It can also stop future games from being able to reach a conclusion to their escape room game. Of course, every escape room will have backups, but that's no reason to taking stuff that's most definitely not your's. 

All escape room games will follow the same pattern in the games master will take you through the gaming process before you start. This is for the benefit of everyone, game masters and players. Listen carefully to what is being said, as it's all-important for either your safety or for the gameplay. Following the rules is designed to save you considerable time. Also, it'll help prevent the games master from having to intervene simply because you're trying to do something you were specifically told not to do. Just use common sense and be respectful of other people stuff. How easy is that?

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